Making the learning of math concepts FUN is what we do best at the Imagination Tree, FASCA.
Learning basic concepts of math can be boring and mind numbing for many students; unless, of course, they learn these models and theories through games, props, and hands-on activities that make learning these concepts fun and exciting.
We use real life applications of math so students can find the relationships between math and the everyday life activities. Without knowing how to use math in our world, kids think math is boring and unexciting. When they actually learn that they use mathematics on a daily basis, it will raise a child’s level of enthusiasm for math.
This FASCA program is a fun and engaging activity filled with games and props to spark an interest in the students. We will teach the students to think differently about math and to solve problems by thinking outside of the box. At the Imagination Tree, FASCA, we teach our students different ways and strategies to solve problems while playing math games. After taking this class, kids will be equipped with the tools to solve math word problems and a variety of other problems, but will also have fun memories with friends and classmates.
This course relies on a distinct teaching method. Instructions provided so that children of all ages start with very simple concepts and eventually build up to more complex mathematical models. We will explore applications of math such as physics, electronics, robotics, space technology, and more... as we discover the magic in math!
K-2 students are kept separate; 3rd & 4th are separate and 5th & 6th are separate
Games and activities vary by grade levels
A typical problem solving lesson plan for 5th+6th is Arithmetic's for trajectory of a projectile
We explore physics using real rockets
we discuss characteristics of a projectile's trajectory; Horizontal and Vertical Components of Velocity using motion pictures, games & toys.
For 3rd+4th we use a Jeopardy style game of converting decimals to fractions - as one activity.
K-2s will learn addition/subtraction/place values, etcetera... playing games as they wear jerseys with assigned numbers of ones, tens and hundreds (according to their grade levels.)
All activities involve problem solving, working off of some worksheets and a "think about it" exercise for the upcoming session.
it does examine Robotics and Electronics as math phenomenon
To make it sustaining and fun it should run for 12 weeks. It's also better if it can go for up to 75 minutes due to many activities involved in each session.
The Imagination Tree, FASCA Needs your Help! Please complete the following form and submit it at your earliest convenience. The information you provid here will help us design the best program to meet your students' needs.
The information contained herein is made available to the public by FASCA, Foundation for Academics, Science, Computer science& the Arts, Incorporated. FASCA is a Nonprofit Virginia Company and provides at-cost and free programming at local schools, community centers, private offices, and training outlets. All rights reserved - protected by copy right laws of the United States; 2008-2017.